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AGFPPROV3 Premium Download No Survey No Password

Updated: Mar 17, 2020





















































About This Content Axis Game Factory’s AGFPRO v3.0 – for PC, MAC and LINUXWe just released version 3.0 of AGFPRO & Premium - there are a TON of new features, assets and functionality that have been added, giving users the ability to create amazing game levels and maps like NEVER BEFORE!!Many users ask "why do I need to buy the Premium DLC for AGFPRO" and "what are the key differences"? - The answer is simple - if you are buying AGFPRO as a tool for your game development software pipeline, then yes - you should definitely use the Premium DLC! Premium offers additional features that are not available in the basic version, it expedites the development process exponentially with batch processing, allows for multiplayer co-op development for up to 8 users, provides open source on over 500 assets included, just to name a few of the many and on going benefits! - And the best part... you do NOT need to have UnityPro in order to take advantage of the great features offered in AGFPRO or Premium.AGFPRO v3.0 is a comprehensive toolset designed to provide game developers and enthusiasts with a powerful and rapid level creation, terrain/vegetation editing, lighting and atmosphere system. AGF is an independent product that empowers users to create game levels and environments for many types of game genres, and the AGFPRO v3.0 PREMIUM version is also designed to work in concert with the Free and Pro versions of the Unity 5.0 game engine to allow further customization and game publishing. AGF runs on the PC, MAC and LINUX systems.AGF allows developers to rapidly create game maps, sculpt terrain and design levels quickly and easily. With over 1000+ assets pre-stocked in the warehouse, along with 48 pre-set themes and 8 sample maps, developers and enthusiasts can begin creating levels in minutes. AGFPRO v3.0 includes all of the necessary tools to allow users the ability to import AGF scenes into Unity3d Free and Pro 5.0. Creating game levels and maps in AGFPRO is easy and fun - now ANYONE can create their own quality game maps without having to program, model or animate!Please note that in order to use AGFPRO Premium (DLC), you must first purchase AGFPRO.KEY FEATURES:AGFPRO v3.0 now Features Nine (9) Key Areas or Apps for Development that Include:AGF Launch PadAGF World EditorAGF Construct AppAGF BrowserAGF PackagerAGF Scene LoaderARGP Player (Internal & External)Platform Player (Internal & External)FPS Player (External)New v3.0 AGF Launch Pad:This App replaces the AGF editor from the AGF icon in SteamLaunches all AGF Apps including the Editor from one toolbarNo need to go through the Editor to launch the PlayersNew v3.0 AGF World Editor Features:Redesigned GUI in the EditorDropdown menu systemCollapsing, drag-able windows with easy to see icons3x Speed increase for terrain sculptingNew Smoothing feature for the terrain sculpting has been added to give the user the ability to smooth and soften terrain on their mapsNew X, Y, Z directional compass added to the EditorCamera automatically changes the atmosphere when users are underwater vs. above waterAddition of "Build Time Clock" that is saved with each scene file every time users work, creating a standing time on how long each level takes to createUser-Friendly Project Creation Wizard oExtensive library of pre-set themes for immediate level design oThemes include lighting, atmosphere, terrain, vegetation, & water pre-definedIntuitive User Interface with "Radial Menu" to expedite workflow Drag and reorganize windows to customize UIOn & Off feature quickly hide menusAdvanced Terrain Creation SystemAdjustable: terrain size, splat map & vegetation detail resolutionSupports terrains from 200 meters up to 200 meters down maxTerrains are now expanded to a maximum terrain of 4,000 meters square3x Speed increase for terrain sculpting10 levels of undo for terrain editingUndo Vegetation, Painting and Sculpting independent of each otherPaint, Sculpt and Plant vegetation individually or simultaneouslyToggle: terrain visibility, painting, sculpting, plantingSophisticated Brush SupportExtensive brush library with adjustable brush size, rotation, power, blendEdit the entire Default Brush library for users preferenceProject specific and default brushes independent of each otherVia the new integrated AGF Browser, users can now import their own original: Brushes, Terrain Textures, Terrain Vegetation Textures in PNG. FormatNewly added: Custom Images can be both loaded and removed for the Brushes – Terrain and VegetationReal Time Terrain Deformation and Painting System with Tri-Planar Texturing with Normal MapsToggle between tri-planar shader & simpleIntuitive Terrain "Snap to Grid Height" to set terrainNumeric input and readout of terrain height at specific locationsTri-Planar Shaders and TexturingShader automatically maps terrain inclines with user defined textureOver 40 textures included with Normal MapsTerrain Texture Color Tinting FeatureChange individual textures or batchChange terrain textures quickly and update in real-timeAdvanced Vegetation SystemAdjustable vegetation density & distance, unlimited layersSet vegetation min. width, height & color spectrumAdvanced Global Vegetation EditorGlobally change vegetation color saturation, value, size, minimum width & height, color spectrumFully featured lighting and atmosphere configuration allows quick real time and run-time customizationCustomized Lighting SystemKey, Fill, Back, and Ambient light sourcesSet light colors, flares & shadow configurationsExtensive Lens Flares to “main” light in lighting rig (over 15)Newly added Underwater Lighting systemFog SystemGlobal and simple fog with a variety of parameters: density, falloff, color and distanceSet fog haze, density, distance, color, height and falloffNewly added Fog System Skyboxes – Select skybox cube maps with the ability to apply rotation & tintBeautiful water system with sliders for wave direction, speed, intensity, refraction/reflection color and foam propertiesGeometry Brush SystemCreate unlimited sets of geometry brushesBrushes function as an independent layer to editSet min/max scale rangeRandomly rotate X, Y, Z coordinatesAlign to NormalSpray geometry from camera view directionUser-friendly file saving thumbnail generation for scenes when savedExtensive Presets to quickly start scenes (48 included)Create custom presets and share with friendsIndependent Pre-Fab Mode to create complex collections of assets outside of your sceneFully featured transformation tools include:Select, Multiple-Select, Copy/Paste, Duplicate, Translate, Rotate & ScaleIntuitive Grid-Snapping and Collision Detection easily place objects in scene with new enhanced features that include:On screen display of Grid SizeOn screen display of Grid-Snap SettingThere are now reference numbers for both the X or Z Axis, the numbers change dynamically with the scale of the gridGrid Reference Number Scaling and Display Settings can be defined by the userNew Construct App Feature:Gone is the old prefab workspace and it has been moved into its very own App Construct is where you go to create your own prefab assets from the always-expanding library of textures and assets (over 1,000+) that are available in the AGFPRO WarehouseUsers can launch Construct from the Launchpad or from the EditorUse the “refresh assets” button to load prefabs into the Warehouse libraryConstruct allows users to import their own .OBJ files (objects or assets) as well as .PNG texture filesLoad your own models, .OBJ files, directly into Construct – USERS NO LONGER HAVE TO IMPORT THEIR OWN ASSETS THROUGH UNITY PRO!!!!! This feature is included in AGFPRO and Premium.Combine several .OBJ files and save them as a Prefab to be used in the World EditorNew AGF Browser (file browser)This is a standalone browser that connects the AGF Apps together!The new AGF Browser is designed to be the glue that is used to bring in users custom content. Now users are able to bring in their own Textures and Objects files into AGF creations without the necessity of using Unity Free or Unity Pro… This feature is HUGE as it empowers users the flexibility to create their own custom levels with any supported asset types they choose to bring in with the ability to take their scene files back into Unity to publish their own work New AGF PackagerBy popular demand – we have added this great feature… AGF DLC users are able to package their games easily and share with anyone! Just do the following:1) Select the Game Type 2) Select the Project Folder3) Select the Destination of the New Game onto User’s Machine4) Give a Name to the Game… And the AGF Packager does the rest… it’s really that easy! Best of all, friends do not need to own AGF to run the packaged game, nor do they need to have a Steam account. The Packaged Game is completely stand-alone, DRM FREE, and redistribution of users game(s) is encouraged. AGF Packager will make a game for the OS that it was packaged on. The AGF packaged games are NOT intended for resale. It’s about creating and sharing with all.As an option, the Packager will automatically zip the game(s) package for easy distribution and no installation is required for the end user to play – no installers are necessary for friends to play – just unzip and have fun!New AGF Scene Loader Features:The AGF Scene Loader loads the AGF Scene Format into Unity Free and Unity ProCustom Images that are used on terrains now load into Unity with scene(s) created in AGFAny locked assets in an AGF scene are no longer an issue… The AGF/Unity Scene Loader skips any assets that are not supposed to load automatically Any OBJ files that are loaded into AGF will also be loaded into Unity Free and ProAction Role-Playing Game Player:The ARGP Player provides users with player and camera controls that are genre specific for ARPG game creationUsing the Internal Player, creations can be played in real-time to play test map creations The External Player allows users the ability to package and send their levels to others to playPlatform Player:The Platform Player provides users with player and camera controls that are genre specific for Platform game level creationThe Internal Player allows users to immediately play and test their game maps in real-timeThe External Player allows users the ability to package and send their levels to others to playFirst-Person Shooter Player:This Player provides the user with an FPS camera and controller, specific for FPS game level creation and play testingThe FPS Player can be used with the AGF Packager to package their game levels to share with othersThis Player also supports Scene-Linking and allows users to share their AGF FPS game level creations with friends and link their maps together for endless gameplay!FPS Weapon asset packs are also includedAGFPRO v3.0 PREMIUMAGFPRO + PREMIUM ASSET Packager – users are able to package their assets in Unity Pro and use in the AGF tool-setBatch Asset ProcessingAutomatic Icon CreationOver 500 Source Art Assets and Samples are included for Premium usersMultiPlayer Co-op Development - up to 8 users at a timeReflection toolsMore Information on what AGFPRO is and what you can do with AGFPROUsers are able to create game levels and maps using the software and also place characters (provided with the software) to play and explore their levels with multiple player style options (Action Role Playing, Platformer, FPS)Just to be CLEAR – AGFPRO is NOT a game engine. It is literally made using the Unity game engine. AGFPRO is a real-time, RAPID Game Environment Development Toolkit and is made to be used in concert with Unity Free and Pro for level/map creation. – However, AGFPRO does NOT need Unity to run or create levels/maps.The scene files that users create in AGFPRO “Basic” and “Premium” can be imported into Unity4 Free and Pro using our AGF/Unity tools.By using the DLC we have already released for AGFPRO (Fantasy Side-Scroller & Zombie FPS), users are able to create playable levels with AGFPRO (only – not viable with Unity) with a variety of characters, assets, gameplay mechanics and special feature, “Scene-Linking” to connect game levelsThere are limitations to some asset packs “locked (L)” that limit the users from loading these assets into Unity. All unlocked asset packs are free of copyright and can be used via Unity for redistribution per the terms of the EULA http://ttp:/media.wix.com/ugd/43457c_ee338ac5b4f644eb8b432518a8bb3d79.pdfThe redistribution or “sharing” of the games users are able to make using AGF and DLC “Players” is a feature we are working on at this time and will be made available to users at no additional feeUsers are also able to create and place specific game play mechanics that are provided in the softwareFull customization of your levels and maps is possible with AGFPRO Premium and Unity Pro, whereby users are able to bring in their own assets and models to make their games unique and further commercialize, making a complete Stand-Alone gameAdditional Questions RE: AGFPRO?If you are interested in making a complete Stand-Alone game with unique characters, models, assets and game play mechanics not provided in AGFPRO and commercialize it for sale, you will need AGFPRO Premium and either Unity Free or Pro softwareIf you are a development team using AGFPRO + Premium, you will need one seat per team member using the software, but we do offer studio discounts, so be sure to contact us for special pricingWe have many schools all over the globe using AGFPRO to teach game development and design in the classroom, from middle schools to elite Colleges and Universities. We have a basic curriculum available that instructors are able to include in their course curriculum and we provide additional support that includes software updates, access to DLC, non-Steam versions of the software if necessary, user support and special feature integration upon request and based on the terms of the agreement. We offer special pricing for schools and we find that schools love using the software as it allows students the ability to create complete games within the limitation of a semester and is a great introduction to begin to interface with Unity3d, without users having to program, model, animate or script. Please contact Tammy McDonald at tammy@heavyh2o.com if you have specific questions or interest regarding AGFPRO's Educational License. 7aa9394dea Title: AGFPPROV3 PremiumGenre: Animation & Modeling, Design & Illustration, Education, Software Training, UtilitiesDeveloper:Axis Game Factory LLCPublisher:Axis Game Factory LLCRelease Date: 18 Nov, 2013 AGFPPROV3 Premium Download No Survey No Password Get unity in stead it sucks and you cant do\u2665\u2665\u2665\u2665\u2665\u2665in it. This premium is a great dlc, it gives you the full capabilities that you need to make a great game, it also alows you to publish your game to the public this is a must buy if you want your game to be published. Axis Game Factory is an awesome program for anyone who wants to start making games fast! Axis Game Factory has awesome customer service and I have no clue why this program is rated mostly negative. This program is under-rated and you can accomplish so many things in this unique program.I give this program a 10\/10 because it is extremely easy to use, user friendly, and just drop dead amazing. I have no complaints so far.Good stuff @Axis Game Factory. questo prodotto al momento \u00e8 ottimo per elaborare mappe ma al contrario di quanto sembra dai video non permette la creazione di veri e propri giochi in maniera autonoma...difatti sono assenti le seguenti opzioni:- interazione degli npc o costruzione di un npc (like in game shop\/ or quest sistem...)- sistema per droppare robba dalle kill o dalle chest o dalle risorse (like kill mob and open chest drop items...)- simpossibile capire quanta vita abbia il personaggio o i mob disponibili, impossibile creare skill o personalizzare un eroe, ne tanto meno organizzare un sistema a livelli (player level upgrade, player skill like magick or combat upgrade whit new spell or ne combat style)-creare un sistema bilanciato tra attacco e difesa (rpg-fps)-non dispone di un manuale valido che spieghi in maniera valida il software e le varie opzioni tantomeno i dlc-costa troppo per poterci costruire solo le mappe-non dispone di un sistema per rendere le mappe parte di un gioco-non d\u00e0 la possibilit\u00e0 di creare giochi mmo- da l'idea di creare un gioco facendo fruttare le dlc, ma in realt\u00e0 si tratta esclusivamente di mappe personalizzate.-si puo utilizzare per creare mappe da esportare ma comunque il costo non ne varebbe la pena. "If you are interested in making a complete Stand-Alone game with unique characters, models, assets and game play mechanics not provided in AGFPRO and commercialize it for sale, you will need AGFPRO Premium and either Unity Free or Pro software."It's a fun little toy but it's just that- a toy. As the buried quote from thier Steam page states, you can not actually make a game with Axis "Game Factory."Axis "Game Factory" is a gloified Unity tool that was seemingly made into a stand-alone program to make people think it can actually do something on it's on.The most you are likely to do if you do make the mistake of buying this is have a little fun messing around building a couple of maps. And while that can indeed be fun it comes now where close justifing the $100+ cost for the program, DLC, and premium.If you want to have fun building something buy MineCraft or the Sims.If you want to make a game use an actual game engine. Unity, CryEngine, Unreal.There are few shortcuts. You'll have to learn a little.If you buy Axis the only thing you are likely learn is to do more research before buying something.There's also the accusations of the owners not paying the people they hired to help them develop the program... this is so amazing but takes forever for every little detail. A real handy piece of software. It speeds up the process of shaping mountains or plateau's and constructing terrain. I've mostly been using it specifically for generating maps and then exporting the maps over to Unity for further use.. This premium is a great dlc, it gives you the full capabilities that you need to make a great game, it also alows you to publish your game to the public this is a must buy if you want your game to be published

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